"The Barbarian King is the toughest and meanest barbarian in all the realm, whose appetite for Dark Elixir has caused him to grow to a giant size. He can attack enemy villages or guard your village."
Summary
The Barbarian King is bigger than a Giant and toughest of all Barbarians ! Create him out of Dark Elixir and let him loose on an enemy village!
The Barbarian King is an immortal unit, so he only has to be trained once. However, if he falls in battle he must regenerate his health by putting him to sleep before he can be used again. Also, when you attack a Barbarian King while it's still recharging, their altar will be empty.
The Barbarian King can be unlocked from the Barbarian King Altar , which costs 10,000 Dark Elixir .
Offensive Strategy
When attacking, he can be deployed just like any other troop. When his health is lowered he must sleep to recharge before he can be used again.
He is best used with Healer and Archer support.
Defensive Strategy
The Barbarian King can be set to sleep or to defend your base.
Though he is very strong on offense he only goes for one unit on defense which makes him easy to kill.
it is a good idea to place the alter by/ in the middle of a group of storages
Trivia
Added with the Hero Update on 10th January 2013.
The heroes' upgrade cost and damage against walls was changed in an update.
The heroes' healing time was changed in the same update.
The King can be healed by healing spell or healer while battling at 50% rate of normal troop.
Every slash he makes on a building or a unit creates a mini explosion.
Upgrading the Barbarian King Level requires a builder .
When you tap on him he will yell and stand still for a moment.
Tap on the Barbarian King, not his altar, to view his attack radius as the Barbarian King "patrols" his area moving constantly.
When he 'falls' in battle, an explosion occurs and a bright beam of light is sent up into the sky temporarily. He is then seen standing dazed.
When the Barbarian King is being upgrading you can't use him on the battlefield.
Even if the Barbarian King only sustains one damage from a battle, he must heal for the same amount of time it takes to heal if he falls in battle.
Preferred Target Attack Type Movement Speed Attack Speed Range Search Radius
Any Ground 16 1.2s 1 Tile 13 Tiles
Level Damage per Second Damage per Hit Hitpoints Regeneration Time Training Cost Training Time Town Hall Level Required
1 150 180 1,500 1h 10,000 None 7
2 156 187 1,560 1h 6m 12,500 12h 7
3 162 194 1,622 1h 12m 15,000 1d 7
4 169 203 1,687 1h 18m 17,500 1d 12h 7
5 175 210 1,755 1h 24m 20,000 2d 7
6 182 218 1,825 1h 30m 22,500 2d 12h 8
7 190 228 1,898 1h 36m 25,000 3d 8
8 197 236 1,974 1h 42m 30,000 3d 12h 8
9 205 246 2,053 1h 48m 35,000 4d 8
10 213 255 2,135 1h 54m 40,000 4d 12h 8
11 222 266 2,220 2h 0m 45,000 5d 9
12 231 277 2,309 2h 6m 50,000 5d 12h 9
13 240 288 2,402 2h 12m 55,000 6d 9
14 250 300 2,498 2h 18m 60,000 6d 12h 9
15 260 312 2,598 2h 24m 65,000 7d 9
16 270 324 2,701 2h 30m 70,000 7d 12h 9
17 281 337 2,809 2h 36m 75,000 8d 9
18 292 350 2,922 2h 42m 80,000 8d 12h 9
19 304 365 3,039 2h 48m 85,000 9d 9
20 316 379 3,160 2h 54m 90,000 9d 12h 9
21 329 395 3,287 3h 0m 100,000 10d 9
22 342 410 3,418 3h 6m 110,000 10d 12h 9
23 355 426 3,555 3h 12m 120,000 11d 9
24 370 444 3,697 3h 18m 130,000 11d 12h 9
25 384 461 3,845 3h 24m 140,000 12d 9
26 400 480 3,999 3h 30m 150,000 12d 12h 9
27 416 499 4,159 3h 36m 160,000 13d 9
28 433 519 4,325 3h 42m 170,000 13d 12h 9
29 450 540 4,498 3h 48m 180,000 14d 9
30 468 562 4,678 3h 54m 190,000 14d 12h 9
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